﻿using System;
using Assets.Scripts.GtsScripts;

namespace SaveDataStructures
{
	// Token: 0x02000358 RID: 856
	[Serializable]
	public class AnimationData
	{
		// Token: 0x06001629 RID: 5673 RVA: 0x00090150 File Offset: 0x0008E350
		public AnimationData(Giantess giantess)
		{
			this.name = giantess.animationManager.nameAnimation;
			this.isPose = giantess.poseMode;
			this.speed = giantess.animationManager.speedMultiplier;
			this.time = giantess.animationManager.GetAnimationTime();
		}

		// Token: 0x040018E3 RID: 6371
		public string name;

		// Token: 0x040018E4 RID: 6372
		public bool isPose;

		// Token: 0x040018E5 RID: 6373
		public float speed;

		// Token: 0x040018E6 RID: 6374
		public float time;
	}
}
